Tekken 6

December 16, 2009 at 2:35 am | Posted in Reviews, Xbox 360 Reviews | Leave a comment
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See full review here

The daddy of beat em up is back in its sixth installment, the game promises a lot, but does it pack the full punch?

The beat-em up platform is a desolate area. With no new IPs in the genre, the golden oldies have made their comeback in the new generation of consoles. Dead or Alive, Soul Calibur, and Street Fighter have returned swinging and a kicking and its time for the iron fist of fighting. Tekken, to make its sixth impact on the world like a haymaker to Santa’s face! Is the sixth installment ready to take the crown with full force? Or is it just Tekken the piss?

Back in the day, Tekken was my game. It was one of the first titles I’d ever played in the beat em up platform, and the series soothed all my side fighter needs. It wasn’t until the launch of the Playstation 2 that I ventured into other means, including titles like Mortal Kombat Deadly Alliance, Bloody Roar 3 (bout time that was revamped I say), and Dead or Alive 2. After that, Tekken faded out for me with the dull and confusing Tekken Tag.

When it comes to fighting games, both back then and now I’d like to call myself a ‘middleweight’ I didn’t know the massive combos but I’d still give a damn good fight to those who did. I always had a good bearing on the games unlike some of the lightweights you may encounter. This meant when even playing the computer, some bouts Id sail on through, and others would need some going at. It was a rewarding difficulty and position to be in. But after the launch of the next gen consoles I feel something changed. The games had something to prove. And now, they had the means to do it.

So, the story so far eh? Well…Once upon a time, there was a lad called…Hei…actually. To be perfectly fair. Despite number 6 being claimed as the title to tie up and bring the story more fully out and really make it understandable, after unlocking a few ‘ending’ videos. The stories for most characters are just as obscure as they always have been with yet more cryptic, head scratching FMV’s. From what the general jist is, Jin Kazama has hosted a sixth Iron Fist tournament. As usual, the winner gains control of Mishima Zaibatsu, along side all this, Jin, heading Mishima Zaibatsu has gone to war with the G Corporation, secretly headed by that of Kazuma himself. Like normal, its all just as crazy and hard to understand, but who cares its Tekken…oh you do care? Ack, my bad.

The main focus around Tekken 6 single player is the Scenario Campaign mode. Whilst a heavy revamp of the old Tekken Force Mode first seen in Tekken 3, the game takes this sort of style and greatly expands it into a story campaign. We follow the character Lars, as he leads a rebellion of Tekken Force soldiers to fight back against the Mishima Zaibatsu, he meets a girl named Alisa and we go from there.

Most of the levels are fairly short, with about 10-15 minutes in each level. They’re linear point A to B style layouts and it’s literally punch your way through. And the end of each level we’ll bump into a familiar Tekken faces that we’ll end up needing to defeat. Once defeated, there able to play in the Arena mode. Arena mode is the Arcade mode but shortened. This 4 stage mode gives us the prologue story and ending to each character in which you’ll combat 2 contestants, Jin Kazama and finally Azazel, which…I’ll go into later. Whilst the Arena isn’t compulsory, if you want to try to squeeze ANY form of storyline from the game, it’s where you’ll have to spend a little time. Otherwise, you can continue with Lars scenario campaign as you please.

Fortunately if the scenario mode isn’t for you, the old classic arcade mode is still around along with plenty of offline modes to enjoy against the A.I. or with a friend. Survival, time attack and team battles all make a more than welcome appearance. This is best to hone your skills; to take on your mates in a quick button whack frenzy to become king of your sofa!

Now let’s talk about Azazel. Azazel is the main reason why you probably won’t want this game much longer after you encounter him. Azazel is the new big boss, similar to True Orge. These days, fighting normal humans isn’t good enough, so they decided to keep up with the Tekken story randomness by adding in this fella. Much like True Orge and just as unwelcome to be there. Azazel is a pain. Attacks on him are ineffective unless he’s about to start a combo. Where as your attacks are useless as quite a lot of the time you’d do more damage to tell him that his outfit looked way to 12th Century. As a character he fills half the screen, meaning his attacks are massive and almost always unavoidable. And his attacks are as fluent and take around the same amount a standard grab attack. Maybe I’m not that hot at beat em ups anymore as much as the next guy. But I know what’s fun to play and what’s rewarding. Azazel isn’t. That joyous feeling you get for K.Oing him for the last time as actually your blood returning to your body from your face.

Now the world of Tekken has moved online, so now you can get the chance to actually come fist to face with those guys who used to get the high scores in the arcades and set their winning title as ‘ass’. They were a genius in their own mind, I assure you.

There’s limited things to do regarding online, besides beat people up. The lobbies are rather restrictive and it’s basically just standard versus, with a few changeable variables like how many to a room and how many rounds. Sadly, no Team Battles or anything like that comes online. Sadly.

What tore me apart about this game was how it looks. In arcade and normal game play, the characters, and arenas look beautifully created, whilst not making the processors work to push the boundaries of visuals, Tekken takes what’s available and makes what is more than great looking to play with and enjoy. But then the Scenario mode, a part of the game you’ll be spending a fair bit of time in, seems to have been knocked down a few pegs. With manageable graphics and the often addition of 2D walls and barriers this part of the game, wont be treating your eyes to anything spectacular, its one of those visual downgrades you’ll come to grow to and just get used to.

The Scenario mode is quite long, not to mention there’s the arcade and arena modes that require a good dragging through as each character. But something’s lacking again. It feels like developers are getting a little lazy on the rewards side. No unlockable costumes (you can dress them up yourself but who wants to do that?) no mini games, there’s not much in the rewarding sense this time round. Unlike that of Tekken 3. Lets bowl! Or not in this case.

With beat em ups becoming more of a smaller community to cater too, the game definitely stands up to those who are already massive fans of the franchise. Meaning it difficult for those who want the game for something a little fun and different to be kicked to the side lines in a hurl of fists and fury. It’s disheartening, but for those who will stick with it, you’ll find the game your after. Just don’t expect your mates to be as good when the come over. Unless they button bash. In which case, there not really your friends.


See footage on my coverage of Eurogamer Expo 09


Xtival Tekken 6 Knockout Competition

November 24, 2009 at 3:09 am | Posted in Competitions, Events | Leave a comment
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Here’s my first of two competitions for the Xtival weekend this November over the 27th-30th.

Xtival Sponsored event Tekken 6 Knockout Tournament!

The Iron Fist tournament hits Xboxliveaddicts! Prepare to battle it out in a knockout competition over the weekend to not only be the Iron Fist Champ! But the Champ of XBLA!

To take part in the event you’ll need to have a registered account with Xboxliveaddicts, a valid Xbox Live Gold Membership and of course a copy of Tekken 6!

Sign ups will begin from today until Thursday 28th November. Applicants must follow those rules above to take part and sign up via this thread with your forum username and your Live Gamertag.

The following Friday morning the thread will be updated with the first round so you can see who’s fighting who. Depending on the response, the event should run over Friday evening (7.30pm), Saturday evening 7.30/8pm and hopefully the final on Sunday about 7.30/8pm again to crown the winner who will win some great prizes (prizes TBC)


1st Place – 12 Months Free Gold Membership to Xbox Live and 6,000 Microsoft

2nd Place – 12 Months Gold Membership and 4,000 Microsoft Points!
3rd Place – 2,000 Microsoft Points


– No characters are banned, though please refrain from using custom characters.
– The matches will last over 5 rounds, then both (or the winner) must report back to either myself (Mechanical R) or back on this thread who won so that I can prepare for the next set matches.
– Players are expected to be promt and on time, players may wait for their opponent to come online and join the match for as long as they like, but no shows are forfeits and the person who showed up will go through to the next round.
– You’ll be expected to keep an eye on either this thread or any threads on the site regarding this competition to ensure your kept up to date on the rules and who your opponents will be.
– Normal Microsoft Code of Conduct also applies, any reports of breaking of either our or MS’s rules will lead to disqualification.
– This competition is open to UK residents only.

These rules are subject to change at any time and will be added upon within the next 7 days along with more details so keep posted!


Sign up now by visiting here!

Eurogamer 09 Preview – Tekken 6

November 3, 2009 at 3:51 am | Posted in Articles, Eurogamer Expo, Events, Reviews, XboxLiveAddicts | Leave a comment
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For those who love its, it’s a hell of a lot more of what Tekken makes Tekken, whilst still not crying out to my want for a more fast paced Tekken without the strain of learning the 350 million button combos it comes to a relief when the game has great visuals packed with just more of what makes it good, and of course, better than the last!

After a little more time with the game, I learned that Tekkens single player has taken a leaf from Dead Or Alives A.I. difficulty book and your enemies will definitely carry some heavy blows before you walk away from a match…IF you walk away.

As well as that, I got some hands on time with the new Campaign Scenario mode, similar to the Tekken Force mode featured first in Tekken, sadly the graphics in the game seem to have stayed the same since the campaigns first appearance with a lot of 2D backgrounds and objects, along with characters and general combat is rather confusing when it comes to things like just locking onto enemies and trying to beat the living crap out of them.

Eurogamer Tekken 6 Footage 1

Eurogamer Tekken 6 Footage 2

Eurogamer Tekken 6 Footage 3


Post Eurogamer 09

November 3, 2009 at 3:45 am | Posted in Articles, Events, Update posts | Leave a comment
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What a weekend!

After attending both days of the London leg of Eurogamer Expo 09 Im A. Totally knackered. and B. Looking forward to tons of new games on thier way very shortly!

I got my hands on tons of new games to come soon and even replayed a few old ones, but the events been great fun. Met new people. Had a good laugh with some of the staff, and even met the boss in the flesh. Got to speak to a few devs and Im also aware of the effects of Sambuca on an empty stomach. (Nothing gross dont worry!)

Ill be using this post as a link hub to all the features I write up for Eurogamer, as well as a link to the video featuring me on Inside Xbox! Thats right, myself and Corporal Kitty had a bit of a chin wag with SuperKaylo on the Friday, so keep an eye out for more stuff to come!


Army of Two: The 40th Day

Assassins Creed II

Avatar/3D Games

Lost Planet 2

Plain Sight



Tekken 6


Pictures/Vids and more to come!

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