Daytona USA

December 8, 2011 at 3:41 am | Posted in Articles, Xbox 360 Reviews, XboxLiveAddicts | Leave a comment
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Click here for full review.

Roooooooolllllllling Staaaaaaaart! Yeah that’s right Arcade racer fans, Daytona USA has returned. Not in a new fancy flame of glory, but in its old classic but cleaned up HD self. Start your engines for a cruise down memory lane.

Let’s face it, if you were ever at an arcade, which, most of us gamers have been at some point in our childhood there was a select few games to play. Well, there was plenty to play, but only really a few actually worth repeatedly playing. If you felt like bringing out the lead, it was Time Crisis, for the later years it was also House of the Dead, or even a personal favourite Crisis Zone (The sub machine gun peripheral was absolutely huge!) But was satisfying nonetheless.

However if you wanted to quench a need for speed, it was one of two games. Many may have jumped for Sega Rally, but just as many people would have preferred their hard earned pocket money to Daytona USA, the first in the arcade series of NASCAR racing.

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Eurogamer ’11 – Ridge Racer Unbounded

December 8, 2011 at 3:15 am | Posted in Articles, Eurogamer Expo, Events, Preview, XboxLiveAddicts | 2 Comments
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Click to view full preview.

Ridge Racer Unbounded definitely made a lasting impression on me at Eurogamer, sadly they weren’t impressions of good things, or fun for that matter. The build was clearly an early alpha build, instantly meaning that a lot of the bugs or issues should be taken on the chin. A lot of people at the show probably aren’t aware of the state of the build, which has probably done more damage than good, but I continued to play through the demo at hand.

Old Ridge Racer fans will be sad to know that Unbounded has definitely left its roots behind in the smoke. Fans of such games like Split/Second and Burnout Paradise should probably prepare to be impressed…and then let down again.

Eurogamer ’11 – Forza Motorsport 4

December 8, 2011 at 3:04 am | Posted in Articles, Eurogamer Expo, Events, Preview, XboxLiveAddicts | 1 Comment
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Click here for full preview.

Probably one of the most impressive things from Forza Motorsport 4 to date now is that is looks absolutely gorgeous throughout. Yeah, we all know is does serious simulator racing to a tee (without sounding too Forza fanboyish there), but something that is almost impeccable even to the loading screens, Forza 4 just never seems to takes a break, showing off the best looking cars you’ll see probably till Forza 5 or when you next go outside. But with that said, we can only wait and see what extras the game will actually come along with.

Eurogamer ’11 Preview – Need For Speed The Run

December 8, 2011 at 2:47 am | Posted in Articles, Eurogamer Expo, Events, XboxLiveAddicts | Leave a comment
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Click here for full preview.

It’s hard to say it, but Need For Speed is almost as bad as Fifa games these days, before ones come out, there’s another one in the pipeline. Hot Pursuit hadn’t been out a week before Shift 2 was announced and the same happened for Shift 2 with the announcement of The Run. Annoyingly though. The Run is kind of fun.

Well at least the demo was. It’s no big news that NFS games have been looking great, especially after Criterions attempt with their fantastic looking addition, Hot Pursuit. So The Run takes the HP engine right off the bat. The game plays, looks and just feels a lot like Hot Pursuit did. That’s no bad thing remember.

Dirt 3 Power and Glory DLC

December 8, 2011 at 2:20 am | Posted in Articles, Reviews, Xbox 360 Reviews, XboxLiveAddicts | Leave a comment
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Click here to see full review

This was first time I added videos made within the game to show case the vehicles (better than me rambling on about it) I had good fun getting some good videos with the cars, unfortunately we werent given any more of the DLC so I could continue this trend!

Downloadable content is something fans have wanted for Codemasters games for a long time. Grid just about managed to deliver some cars at the last minute, but Dirt 1 and 2 fans were left in the lurch with bringing some more life into their favourite of games. Dirt 3 however is set to change this, it’s been announced that on a fortnightly basis content will be released for the Rally/Off road game.

So let’s start with what to expect from the Power and Glory pack. First car up is the Ford Focus, designed on the ST model, this Rallycross only gives you an easy middle man to get into the Rally spirit, its fast and easy to handle making it an easy choice for newcomers when you’re not quite ready to take on the more older series available. Its quite bulky so you can hold your ground when the race gets a little rowdy since lets face it. Rallycross gets a little collision friendly.

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Dirt 3

December 8, 2011 at 2:18 am | Posted in Articles, Reviews, Xbox 360 Reviews, XboxLiveAddicts | Leave a comment
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Click here to see full review.

With the WRC game fully failing to get a rise out of true rally fans, we turn yet again to Codemasters, these days; Codemasters producing a stellar racing game is as expected as the sun rising. It’s comforting to know that one of the remaining UK development teams have such an impact in a genre so popular. GRiD, DiRT and F1 are all testaments to that.

Dirt has probably been the most challenged of the franchises however. Originally spawning from the Colin McRae Rally series back on the PSX, Dirt’s first outing on the Xbox was a serious Rally fixated mix between arcade and sim, introducing new cars and races like the Hill Climbs, Buggy and Trophy Truck events and even some Big Rig time trials.

Eurogamer ’10 Preview – Motorstorm Apocalypse

October 11, 2010 at 5:16 am | Posted in Articles, Eurogamer Expo, Preview, XboxLiveAddicts | Leave a comment
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Click here to view the full preview.

Hydro Thunder Hurricane

October 11, 2010 at 4:34 am | Posted in Articles, Reviews, Xbox 360 Reviews, XboxLiveAddicts | Leave a comment
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Click here to read the review.

Split/Second: Velocity

July 2, 2010 at 3:31 pm | Posted in PS3 Reviews, Reviews, Xbox 360 Reviews | Leave a comment
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Click here to read full review

Fans of Xboxliveaddicts will be long familiar with Black Rock Studios previous work. Better known as Climax. They developed some of the most popular MotoGP titles to date. After handing over the licences, Disney Studios purchased Climax and turned them into Black Rock Studios. They then got to work on the well received ATV freestyle racer Pure and whilst we were all amused with Pure, the studio was secretly creating another type of racer, that game, is Split/Second.

Split/Second Preview

May 20, 2010 at 2:19 am | Posted in Articles, PS3 Reviews, Reviews, Xbox 360 Reviews | Leave a comment
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Click here to read my exclusive preview of Black Rock Studios explosive new racer Split/Second.

To really get a full experience of Split/Second, you need to play it. The recent demo which was released didn’t really do it justice, some races could be really intense with things happening everywhere, but some could be rather tame, and if the player had gotten used to how the car handles, races could be very uneventful all the way out there in front. Which is why when I was invited to play with a room full of other community sites and the games developer and publishers, I was immediately presented with how awesome this game truly is.

If you’re not fully aware of what Split/Second is, it’s the newest racer off the block from MotoGP original developers Climax, now known as Black Rock Studios, who kept us impressed enough with ATV freestyle racer Pure to sneak in production of their latest project Split/Second. An arcade racer set within a television show where racers can trigger things within the race track, to gain the edge on the race. Here, your environment truly is your weapon, with a staggering amount of different options to take out your opponents, all as visually beautiful as they are dangerous if you’re on the wrong end of one.

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The single player has a large season play, but multiplayer was what I was really there for, 8 players in a room, and we got right into some of the racing.

With your typical racer, the main game type is, your simple circuit racing, only you’ll be fighting for first with the vast array of environmental hazards at your disposal, some unique and special to the tracks. Along with this type, there is also elimination, where after 60 seconds; the player in last is eliminated until its just one racer left standing. These two race types alone, will keep you going for hours on end but to mix things up a little, is the addition of Survival Battle.

When told what Survival Battle actually was, it sounded impressive; the thought of racing around avoiding explosive barrels earning points seemed entertaining enough. It wasn’t until we started the race were we understood how daunting it actually is. Around the race track, driving along with you, are massive 18 wheeler trucks, which are firing red and blue barrels from behind. The blue barrels will throw you about a bit and make you lose control a little, but the red ones will out right ruin you. Overtaking these brutes is what earns you the points, and it’s a race against time to be the one with the highest amount of points. Whilst speaking with the developers, they brought up the fact they watched a lot of Hollywood films in the hope to really capture those moments that make films great, examples of where the idea for explosive spouting juggernauts came from that of films like Terminator 2 and Dark Knights underground tunnel scene.

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The vehicles available we the three we’ve all seen in the demo. This gave us a good idea of what to expect from the full game. Whilst I’m reassured all the cars will be unique in design and feel, they will all fall under 3 categories. Super car, your sleek, sports cars, that can get through the tightest of situations with ease, but is the weakest and can be subjected to being bullied. Muscle, your aggressive medium range cars with an easy to learn but hard to master sense of controls, these cars can dish out the dirt, but don’t get too crazy with them. And finally, the Trucks, everyone loves them, there big, they’re bulky and they like to be the bully of the race track, with surprising top end speeds and a sturdy defense at casual explosions, the trucks can be a dangerous weapon in the right hands. I also learned that nearer the end of the games career mode, a handful of cars will be unlocked in a class known as ‘Elite’ so we can expect some interesting looks and handling coming from those. And as we all know by now, we shall expect more cars in the form of the first DLC pack coming soon, with the ‘Hyper Cars’

The cars all come in a variety of colours to choose but what’s quite a cool feature to note out is what they’ve also implemented into the decal system. Achievements you unlock and earn whilst progressing through the games will appear as small decals added to your vehicle of choice, giving other players a little heads up on what they may expect. As well as this, your racing number online will start at 99. The more races you win and the better positions you come, your number will slowly whittle down until you reach number one. This, along with the achievement decals, act as a calling card for other racers so they know what they’re up against. Similar to Burnouts ‘one to watch’ at the beginning of each race. But don’t let races slip, or your number will slowly work its way back up.

Coming in out in just under a week, Split/Second is a sure hit for all racing fans, with intense racing and some spectacular game modes to keep you going if race isn’t enough. We can’t wait to get our hands on the full game, and neither should you!

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