Battlefield 3 Vs Call of Duty Modern Warfare 3

January 16, 2012 at 3:53 am | Posted in Articles, Reviews, Xbox 360 Reviews, XboxLiveAddicts | Leave a comment
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Click here to read the full article

The big battle has finally come. After a couple of months since both the games release, the rivalry still burns strong through fans of the games. So let’s take both games and compare them up against each other. What’s the worst that could happen? Oh…that.

So let’s kick this Godzilla Vs King Kong battle with a part of both games that possibly 30% of the gamers haven’t even touched. The campaign.


Eurogamer ’11 – Joe Danger The Movie

December 8, 2011 at 3:32 am | Posted in Articles, Eurogamer Expo, Events, Preview, XboxLiveAddicts | Leave a comment
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Click to view full preview.

Joe Danger was the answer to the Playstation Networks lack of Trials HD. Whilst in no way as serious or as hard, Joe Danger, everyones favourite comic bike riding stunt man managed to give Playstation 3 owners a good taste at some fun and addictive stunt bike gaming. Now, Joe Danger has returned, with a movie!

Obviously, it’s pretty easy to assume Joe Danger is now the stuntman for a series of scenes/movies. What this instantly does is allow Joe Danger to try his hand at different means of transport. Available at the show was Mine Cart Joe, Snowmobile Joe, Police Bike Joe, Ski Joe and Jetpack Joe. Those aren’t his official names, but I made them up for easy reference. What’s cool about all these new ‘vehicles’ is that the game play, and in most cases the controls don’t change and still remain such a breeze to play.

Eurogamer ’10 Preview – Crysis 2

October 11, 2010 at 5:14 am | Posted in Events | Leave a comment
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Click here to view the full preview.

Medal Of Honor Beta

July 16, 2010 at 2:50 am | Posted in PS3 Reviews, Reviews | Leave a comment
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Check out the full review here

Left 4 Dead 2 ‘The Passing’ DLC

May 20, 2010 at 2:16 am | Posted in Reviews, Xbox 360 Reviews | Leave a comment
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Click here to read the full review

The Passing, the first piece of Downloadable Content for Left 4 Dead 2 is finally here, with promises of that of an interesting meeting between our beloved L4D1 cast with that of the new, how expectations come high.

As well as that, the guys over at Valve made an incredibly big deal over what the content included for our fearless foursome, so lets go over each one by one shall we?

Call Of Duty 1 Arcade

December 17, 2009 at 5:23 pm | Posted in Reviews, Xbox 360 Reviews, XboxLiveAddicts | 1 Comment
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Click to view review

Having never really played it back when it was released, I wasn’t sure what to expect, from experience however I was aware that remakes not only make the game a little more HD friendly but sometimes a little more controller helpful too.

As always Call of Duty follows the stories during the World War, this installment focuses on the World War II and around D-Day and we see the British, American and Russian sides of the war throughout the game.

Here is where things start to get a little bit disappointing. If you’re not already driven mad by the World War themed games and a remake of all things is the last thing you want. Then steer clear. In fact, if you’re a massive COD fan and want to see how things all started off, it’s probably best to steer clear aswell. As the game really shows its age in this coming, with rather unimpressive HD visuals and quite large and empty maps at some times.

I’d hate to feel like I’m basing these opinions on the fact that First Person Shooters and Call of Duty has come such a long way from where it began, but unless your after the quick and easy 200 Gamer points, the games not really that worth it.

With rather sticky and slow controls, movement and full movement around looking seems quite restrictive. Back with COD1, there was also no regenerative health, meaning you’ll have to keep an eye out for health items. For you Veteran fans, regenerative health, or lack of so to speak is one hell of a hindrance in pushing through.

Again, its quite hard to really judge this remake after being so used to the newest of COD’s but it doesn’t feel like the remake does itself an favors. It would have been nice for certain things to have been changed perhaps. Including the slow and rather messy weapon selection cycle, and missing grenade indicator (life saver that it…no literally)

Noted back in the launch of the original, the campaign is quite short, and the Xbox Live supported multiplayer isn’t that well populated. This is fair…considering most are on Modern Warfare 2.

For those who loved the game back in the day, I can imagine it being a great return to roots. As the game, in its time was a classic and was what soon began to change the face of the First Person Shooter. However for me, this remake doesn’t really make the cut. The empty settings, struggling movement and overall dullness of the game are a big put off. The price of 1200 Microsoft Points isn’t too hot either.


Eurogamer 09 Preview – Plain Sight

November 3, 2009 at 3:46 am | Posted in Articles, Eurogamer Expo, Events, Reviews, XboxLiveAddicts | Leave a comment
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Whilst lingering around the Avatar 3D showcase area waiting for people to meet us, I stumbled across one person setting up a small station to the side running on 4 PC’s after he finished, he caught my eye and invited me to play.

I had a few skeptical ideas about what the game was about by the posters above whilst he was setting up I couldn’t believe how fun what I’d just sat down to play became.

This great little game known as Plain Sight is a small deathmatch style game featuring little ‘ninja like robots’ and a crazy physics system. As I got people to join in the game we shortly learned about the little trick to the game.

When you start, your given a point. Your robot is small and gives off a blue trail of light, killing your enemies (easy as clicking and holding your mouse button to lock on) will earn you more points. The more points you have the larger your robot becomes and the colour of your trail grows to a more red colour (going through the spectrum). Now heres the twist.

In order to keep those points or to ‘bank’ them so to speak you must blow yourself up! This employs the tactics of will you go all out and try to horde your kills for bigger scores, or will you make each point count and play it safe? Obviously, the bigger your robot, the easier kills you make, but the bigger target you are.

The controls are simple and what make the game so easy to jump into, you have the ability to double jump and to attach to walls effectively and effortlessly to get around the map, which aren’t very big, which means fights of all four can get pretty crazy!

Coming from a new small developer based in London, Beatnik Games are onto a winner with this title, its fun, easy to get hold off, great fun to look at and an overall cracker of a multiplayer game and is making its way to PC (Steam) and PSN soon and hopefully in the near future Xbox Live Arcade.

Post Eurogamer 09

November 3, 2009 at 3:45 am | Posted in Articles, Events, Update posts | Leave a comment
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What a weekend!

After attending both days of the London leg of Eurogamer Expo 09 Im A. Totally knackered. and B. Looking forward to tons of new games on thier way very shortly!

I got my hands on tons of new games to come soon and even replayed a few old ones, but the events been great fun. Met new people. Had a good laugh with some of the staff, and even met the boss in the flesh. Got to speak to a few devs and Im also aware of the effects of Sambuca on an empty stomach. (Nothing gross dont worry!)

Ill be using this post as a link hub to all the features I write up for Eurogamer, as well as a link to the video featuring me on Inside Xbox! Thats right, myself and Corporal Kitty had a bit of a chin wag with SuperKaylo on the Friday, so keep an eye out for more stuff to come!


Army of Two: The 40th Day

Assassins Creed II

Avatar/3D Games

Lost Planet 2

Plain Sight



Tekken 6


Pictures/Vids and more to come!

Left 4 Dead DLC Crash Course Review

October 16, 2009 at 11:01 pm | Posted in Reviews, Xbox 360 Reviews | Leave a comment
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Link to review

The quintet’s luck isnt getting any better…

With Left 4 Dead 2’s launch looming, thousands of angry L4Dians unhappy with the amount of content which was promised for the beloved zombie predecessor, here is our first new campaign for Left 4 Dead.

Now let’s not get too excited about this. Whilst the new campaign Crash Course, does fill in the gap between campaigns No Mercy and Death Toll, it’s not the full experience you may be expecting (paying) for.

Crash Course begins with your Helicopter from No Mercy in flames, new plan. Time to find your way across the bridge and to safety. Now, you would be expecting a fair amount of ‘chapters’ before you reach the epic finale. So when you find your first safehouse is your ONLY safehouse, you might be a little shocked.

Sadly, the new campaign is only two chapters long. Whilst being definitely longer it will take you less than 40 minutes in a full group on a harder difficulty. And whilst it lacks in the point of how long it is, it definitely doesn’t mean it’s a cakewalk.

Because the sections are longer, it gives you a fair chance to bump into more than just a couple of special infected, with a fair larger amount of your Smokers, Boomers and Hunters, you’ll also come across (if your unlucky) two Witches and a couple of tanks before you find solitude at the end of the mission.

The new level also features new voice overs to keep the fun side of their conversations fresh, keep an ear out for a certain comment about Steam!

The pack also comes with said campaign available in Versus and Survival modes and because its Premium content, you’ll also get a healthy amount of achievements to accompany your travels in the new level, which is a fair bit to keep you going till L4D2.

It’s a nice piece of DLC that to be perfectly honest, L4D fans could have done with a little bit sooner, whether there’s more on the way is yet to be seen, but for the price tag of 540 MS points it might justify itself as avoidable for those that aren’t as bigger fans and can wait for the second installment.


Infernal: Hells Vengeance Review

September 11, 2009 at 2:16 pm | Posted in Reviews, Xbox 360 Reviews | Leave a comment
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Link to review

When a new Third Person Shooter pops its head into the world of retail, I accept with open arms, not sure what it quite is really, the more intense feel you get in gunfights over an FPS, the more open ended game play you can have with just one part of a level, with Infernal this was not the case….

Enter ‘Ryan Lennox’, main protagonist/Ryan Reynolds impersonator. After a little meeting with a friend, it seems your Angel status is revoked and you take the side of…it’s not quite the devil but someone representing him. Anyway, you go to the dark side *ooooooh* to exact revenge on something your not entirely told about to begin with, either way, lets proceed.

The story’s set, its not the most solid of stories but then neither is the way the game handles. The games a typical shooter but with a lot of the luxuries stripped piled with clunky controls. Lennox’ movements are very unnatural and he doesn’t react well with objects within the levels. Taking cover is a case of pushing yourself against a wall which isn’t easy when under fire, even after that its often a lot more easier to just run like an idiot shooting what you can whenever.

Now, my biggest thing about this game is the saves. These days, Autosave features, whether being able to be turned on or off is pretty much a necessity in gaming. Infernal, features no auto save. I found this out, PAINFULLY after dying at a certain point in a level only to restart at the beginning of the level. Ouch. I recently also was painfully remembered this, as I completed a level and died about a quarter of the way through the next. Having forgotten Infernal doesn’t have something that ALL games have these days, I was slightly annoyed to say the least when I was back in the labs of the previous level.

Sadly, the game boasts no great looking visuals, rather a Playstation 2 game with a few tweaks and more shadows, whilst this is disappointing, it’s still a good attempt from a fairly new developer and probably a little better on PC.

Sound wise, well, the voice acting is cringe worthy. It’s very badly acted out and it just kind of adds to the lack of everything going towards the game itself.

Luckily the games quite short, but you’ll be replaying so much of it from forgetting to manually save the game it’ll feel like your playing a Final Fantasy.

Whilst the idea is good, the presentation is just barely on the level of other games around, and the controls are very badly mapped out, which has clearly been given little to no thought when this game was ported over from the PC.


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